Tiny Tool Development
// Ecosystem Orrery Tiny Tool Atlas
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aligning orbits…

Product transmissions

Signals from the worlds in orbit.

The Atlas explains the system. These live product slides let you step from the map into each tool without covering the field itself.

Internal Index Service product slide
AI Plugins

Internal Index Service

Project material becomes a local index you can search and audit — without letting automation rewrite assets.

Open tool page Available on Fab
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// FULL INDEX

Every registered plugin, grouped by constellation.

A scannable, link-first view of the complete plugin registry that the chart renders, including generated fallback nodes for entries that still await curated Atlas relationships.

INDEX
41 Catalog records

Product cards and generated tool pages

33 Plugin descriptors

Real .uplugin entries included

38 Fact-backed

Records with product-facts.yml truth

0 Implementation-ledger

Records reconciled to current code and test proof

3 Registry-only

Descriptor-only internal/support entries

23 Outer unpublished

Publishment, preview, internal, design

41 Atlas nodes

Curated plus generated fallback nodes

72 Atlas links

Curated routes plus catalog-presence links

5 Fallback nodes

Visible but not relationship-curated yet

Registry-only entries: Project Design Assistant PDA, Editor Extension Base, SDA LLM Store Bridge. These make the Atlas complete without pretending that every plugin already has curated relationship modelling.

AI Plugins

Local indexes, model routes, evidence, and agent-facing surfaces.

Internal Index Service Available · Fab
Fact-backed Released inner orbit InternalIndexService

Local retrieval, context packs, and agent-facing search.

LLM Store Available · Fab
Fact-backed Released inner orbit LLMStore

Govern providers, models, routes, policies, costs, and secrets.

Unified MCP Server Available · Fab
Fact-backed Released inner orbit UnifiedMcpServer

Editor-only MCP host that aggregates plugin tools for agents.

Tiny Tool Execution Runtime Internal shared runtime
Fact-backed Unpublished outer orbit TinyToolExecution

UE 5.4-first tool, invocation, rich-content, artifact, and resource contracts across the Unreal ecosystem.

Project Restructure Service Advanced preview
Fact-backed Preview outer orbit ProjectRestructureService

Gated, reviewable restructuring and placement execution.

Unreal Integration Intelligence In publishment
Fact-backed In-publishment outer orbit UnrealIntegrationIntelligence

UE 5.4+ deterministic project and optional Blueprint Translation Evidence.

Asset Plugin Maker In publishment
Fact-backed In-publishment outer orbit AssetPluginMaker

Inventory source and target projects, rank reusable dependencies, and gate cross-project transfer.

Project Intelligence Orchestrator Internal
Fact-backed Internal far orbit ProjectIntelligenceOrchestrator

Orchestrate review-only evidence and approval-gated composition through owner-held routes.

Unreal Blueprint Integrator In publishment
Fact-backed In-publishment outer orbit UnrealBlueprintIntegrator

Export Blueprint truth and perform separately governed Blueprint/DataAsset changes.

Unreal Code Integrator In publishment
Fact-backed In-publishment outer orbit UnrealCodeIntegrator

Controlled implementation planning, dry-run reports, approved changes, and rollback evidence.

Unified Epic MCP Bridge Internal optional bridge
Fact-backed Unpublished outer orbit UnifiedEpicMcpBridge

UE 5.8 Editor-only projection of allowed TTER tools into Epic MCP and ToolsetRegistry.

Project Design Assistant PDA Internal
Registry-only Internal far orbit ProjectDesignAssistant

Editor-ready assistant for drafting project design briefs and integration handoffs.

Foundation

Interoperability, capability registration, and route governance.

Unreal Capability Mesh Available · Fab
Fact-backed Released inner orbit UnrealCapabilityMesh

UE 5.4+ interoperability hub with portable provider manifests and governed Composition routes.

Editor Tools

Order, visibility, performance, and repeatable editor routines.

Code Copyright Editor Available · Fab
Fact-backed Released inner orbit CodeCopyrightEditor

Keep headers, notices, and metadata consistent — with CI checks.

Lightweight Editor Mode Available · Fab
Fact-backed Released inner orbit LightweightEditorMode

Reversible profiles that cut editor viewport and render cost.

LogLevelEditor Available · Fab
Fact-backed Released inner orbit LogLevelEditor

Find log categories and set verbosity in one focused surface.

Naming Convention Utility Available · Fab
Fact-backed Released inner orbit NamingConventionUtility

Apply asset prefixes and suffixes through validated renames.

Performance Preset Wizard Available · Fab
Fact-backed Released inner orbit PerformancePresetWizard

Create, review, apply, and restore performance presets.

Smart Content Diet In publishment
Fact-backed In-publishment outer orbit SmartContentDiet

Content health review, cleanup queues, and safe action previews.

Visual Fidelity Director In publishment
Fact-backed In-publishment outer orbit VisualFidelityDirector

Snapshot, diagnose, and compare visual quality against intent.

Smart Documentation Assistant In publishment
Fact-backed In-publishment outer orbit SmartDocumentationAssistant

Audit C++ docs, draft review-gated patches, report coverage.

Best Practices Journal In publishment
Fact-backed In-publishment outer orbit BestPracticesJournal

Govern evidence-backed candidates, explicit promotion, briefs, and outcomes in-editor.

Editor Extension Base Internal
Registry-only Internal far orbit EditorExtensionBase

Editor Extension Base Classes

Scene Tools

Spline, track, and environment authoring at scale.

Async Spline Builder Available · Fab
Fact-backed Released inner orbit AsyncSplineBuilder

Build roads, tracks, pipes, rails, and walls along splines.

Procedural Generated Structures Available · Fab
Fact-backed Released inner orbit ProceduralGeneratedStructures

Capture and rebuild instanced-mesh structures from data assets.

Game Featured Classes Design target
Fact-backed Design edge orbit GameFeaturedClasses

Target architecture for a premium GameFeature Workbench with feature-class data assets, world-scoped actions, runtime registry resolution, discovery graph visualization, descriptor governance, guided repair, audit reports, sample fixtures, and optional Tiny Tools automation.

Lightweight Dummy Actor System Design target
Fact-backed Design edge orbit LightweightDummyActorSystem

Autonomous Unreal dummy actor representation system with snapshot transfer, promotion/demotion policy, diagnostics, editor inspector, validate commandlet, and optional project adapters.

Examples

Free companion integrations and reference adapters with clear ownership boundaries.

Tiny Tool Execution Integration Bridge Free companion
Fact-backed Released free orbit TinyToolExecutionIntegrationBridge

UE 5.4+ editor companion for TTER meta-tools, resources, cancellation, product providers, and UCM routes.

SCD IIS Similarity Bridge Free companion
Fact-backed Released free orbit SmartContentDietIISSimilarityBridge

Free connector: SCD health evidence and similarity requests to IIS retrieval contracts.

SCD PRS Bridge Free companion
Fact-backed Released free orbit SmartContentDietPRSBridge

Free connector: reviewed SCD placement proposals to PRS validation, dry-run, apply, and rollback.

SCD UII Migration Bridge Free companion
Fact-backed Released free orbit SmartContentDietUIIMigrationBridge

Free connector: UII migration handoff artifacts to SCD advisory migration findings.

IIS LLM Store Bridge Free companion
Fact-backed Released free orbit InternalIndexServiceLLMStoreBridge

Free connector: IIS embedding jobs to LLM Store routes.

UII IIS Bridge Free companion
Fact-backed Released free orbit UIIInternalIndexServiceBridge

Free connector: import UII handoffs into IIS workflows.

SDA LLM Store Bridge Free companion
Registry-only Released free orbit SmartDocumentationAssistantLLMStoreBridge

Optional companion bridge that provides native asynchronous LLM Store drafting jobs to Smart Documentation Assistant.

Engine

Dependency-light runtime, ECS primitives, and engine-level building blocks.

Asset Loader Studio In publishment
Fact-backed In-publishment outer orbit AssetLoaderStudio

Structured asset loading, DataAsset/DataTable work, graph insight, and governed mutation.

Geo Provider Store In publishment
Fact-backed In-publishment outer orbit GeoProviderStore

Policy-aware access to geospatial providers, local datasets, provenance, and reports.

Lightning Advanced preview
Fact-backed Preview outer orbit Lightning

Dependency-light ECS primitives plus the first Unreal bridge module.

Outer Tools

Standalone modeling and architecture tools around the plugin ecosystem.

ArchitecturalKnowledgeDB Outer tool
Fact-backed Outer-tool orbit ArchitecturalKnowledgeDB

Local architecture memory: source-anchored recall, context packs, drift checks, and MCP access.

AI-Assisted Graphical Modeling Workspace Outer tool
Fact-backed Outer-tool orbit AIaGMW

Folder-based UML modeling with semantic JSON, graphical views, and reviewable AI patch proposals.

TrackShape Toolchain Outer tool
Fact-backed Outer-tool orbit TrackShape

Python raster trace, validation, compile, report, and explicit MCP apply pipeline.

Track Shape Editor Outer tool
Fact-backed Outer-tool orbit TrackShapeEditor

Local visual editor for deterministic track_shape.v1 authoring.